post craft

James Boardwell


James runs Rattle, a design studio that makes interesting things using data and the internet. They make their own prototype products as well as working for clients like the BBC, Channel 4 and Umbro  . Their most recent piece of work is a game that tells you how you project yourself online – and how we judge each other – called Mr Fante’s Games of Judgement. It aims to revolutionise the way games mechanics are used to tell stories about ourselves. James is also the co-founder and director of Folksy, the biggest marketplace and community of UK crafters and makers.




Mr Fante’s Games of Judgement:

Michael Eden

For over 20 years Michael ran a ceramics business. Work was designed, hand made and supplied to galleries and stores internationally. During that period he co-authored a book on contemporary ceramics and was the co-curator of a large touring exhibition of international ceramics.

Between 2006 and 2008 he undertook an MPhil research project at the Royal College of Art to see how his interest in digital design and manufacturing could be developed and combined with his previous experience. One of the practical outcomes of the project was The Wedgwoodn’t Tureen, an award winning series of unique pieces that won an RSA Design Directions competition. In collaboration with the French company Axiatec, the original piece was produced on a ZCorp 3D printing machine and then coated in a unique ceramic material that does not require firing. It was the first time that these materials and processes had been used for commercial production.

Since then Michael has continued to design and produce a series of pieces, inspired by historical objects and contemporary themes. The work further explores the relationship between hand and digital tools, investigating experimental manufacturing technology and materials.

Having attracted wide media and public attention, the work has been exhibited internationally and bought by a number of Art Galleries and collectors.

The Crafts Council acquired a piece for their collection which was listed by Apollo magazine as one of the 24 most important world-wide museum acquisitions of 2010.

In addition to his personal work, Michael has been involved with a number of related projects such as the design of ceramic street furniture; a glass project for Established and Sons Ltd where the creative freedom of 3D software is combined with traditional materials and skills of Venini craftsmen of Murano. Michael is in the early stages of a research project to explore the 3D printing of ceramic materials.

Eden is also an Associate Lecturer on the Ceramic Design BA course at Central Saint Martins College of Art and Design in London, occasionally contributing to the MA Industrial Design course and is a visiting Lecturer at the Royal College of Art.

Personal Philosophy:

The work explores the relationship between hand and digital tools, investigating experimental manufacturing technology and materials.  Michael is particularly interested in how the tacit knowledge and sensibility to the 3 dimensional object developed through extended practice can affect and influence the approach to the creation of objects using digital technology.

As a member of a unique generation that has bridged the digital divide, Eden firmly believe that particular perspective has enabled us to contrast and compare life before and after the invention of the personal computer. For Michael, it is not a matter of comparisons and he feels very lucky that life at the beginning of the 21st century has furnished him with a wider choice of tools in his toolbox. All have their place, the new does not replace the old; the key is to make appropriate use of them.


Present Clients: Established and Sons,

My principal dealer is Adrian Sassoon.

Previous Clients: Liberty, Habitat, Barney’s USA and Japan.

Website: Michael Eden

Sally Fort


Sally Fort is a craft & design curator, cultural participation and learning consultant, and textiles designer-maker. In 2005 Sally received funding to research the DIY / counter-culture craft scene in the US and UK. This led to the 2009 project UK DIY, including the UK’s first exhibition of counter-culture crafts, accompanied by events and projects across the North West. With a special interest in relationships between craft and web 2.0, Sally is currently developing a crowd-sourced exhibition marrying code and textiles.

When she’s not doing that, Sally is usually helping galleries, museums, universities and schools work more effectively with their communities through participatory arts and cultural activity.



Craft* blog: Tinkering Times
*and other things 

Andy Huntington


Andy Huntington is an interaction designer and artist working with software and hardware; prototyping and development. He works out of the BERG studio in East London where he is involved in ongoing product development.

His main interest is creating playful interactive products and experiences for galleries, museums and studios. He has worked with a variety of companies and organizations such as the BBC, The Science Museum, Nokia, Denstu London, Benetton, The Helen Hamlyn Trust, Snibbe Interactive, and the Bartlett School of Architecture.

He completed an MA in Interaction Design at the Royal College of Art in 2005 where he specialised in developing musical interfaces. Prior to that he gained a BA in Commercial Music at the University of Westminster in 2001, during the last 2 years of which he became increasingly interested in interactive music technologies. In 2000 he joined London based studio Romandson as a sound designer/composer completing a number of projects for web, CDrom and exhibition. Following this period he spent 18 months as a consultant in the interactive department at Fabrica (Benetton’s Communication Research Centre, in Treviso, Italy) creating performance software, DVDs, CDroms, soundtoys, a 4 month interactive exhibition called DARE at The American Museum of the Moving Image (New York) and developing United People (a video messaging system for Benetton stores).

He has also worked as a research assistant at the Bartlett School of Architecture in Stephen Gage’s Interactive Architecture Unit 14 producing a large scale interactive installation in collaboration with the Betty Layward Primary School.

Since 2005 he has co-directed and developed Open Futures filmit for the Helen Hamlyn Trust which provides a simple platform and framework for video making and sharing in primary schools in the UK and India.

He continues to develop music and sound toys — noisily


Website: Andy Huntington